Interview With Tanya Short

April 19, 2016by Logan WilliamsPodcast0

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Interview With Tanya Short of Kitfox Games

I recently got the opportunity to have a chat with designer & co-founder of Kitfox Games, Tanya Short. Tanya is also a founder of Pixelles, a non-profit organization dedicated to empowering more women to make and change games. During our talk, Tanya goes over the Square Enix Collective process, Moon Hunters Kickstarter campaign and ways to keep your game relevant after your Kickstarter campaign has ended. You can listen to the full interview below.

I will be conducting future interviews with veterans of the independent gaming industry and will be accepting community questions to be asked during these interviews. I notify members of the newly created Facebook group, Indie Dev Marketing & PR. I also open the floor to any questions that members may have for the people I interview. If you want to be notified of future interviews and/or want to submit your own questions, simply join the Indie Dev Marketing & PR Facebook group (it’s open to anyone who’s interested learning more about marketing & PR for indie games).

Relevant Links:

Pixelles – Pixelles is a non-profit organization dedicated to empowering more women to make and change games, founded by Tanya Short and Rebecca Cohen-Palacios.
Moon Hunters Kickstarter post-mortem.

Want to Get in Touch?

If you’re an indie game veteran and want to share some stories and knowledge, I would love to chat! You can reach me at logan@indiewolverine.com

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